export default {
    //野猪
    "18": {
        "动手吧！（战斗）": async (characters_id) => {
            //加入战斗剧情
            G.FightUtils.create_monster_fight(characters_id,"1-4","1-4");
        },
    },
    //狸
    "9": {
        "嘿！让你偷南瓜！（抓捕）": async (characters_id) => {
            //加入战斗剧情
            G.FightUtils.create_monster_fight(characters_id,"1-9","1-9");
        },
    },
    "1": {
        "新手主线": async (characters_id) => {
            let characters = _CharactersData.get(characters_id);
			let first = [characters["模型"], characters["名称"], "前路漫，我虽已决决心，但三界广阔，一时间，尚不知前住何处才是。"]
			let next = ["男人_苦力","夏大叔", "这个不难，大叔我神通广大，送你去各大门派，自是不在话下",["真的吗！我当然想要去看看","我还要逛逛"]]
            ClientUtils.send_characters_client_dialogue(characters_id, first[0], first[1], first[2], first[3], next, null, [1003, 1, "夏大叔"]);
        },
        "真的吗！我当然想要去看看": async (characters_id) => {
            ClientUtils.send_characters_client_message(characters_id, 228);
        },
    }

}